Flashes
God flashes on Cache
Last 265 pro maps · updated
The flashes on Cache that most often end in a kill on a blinded enemy, ranked from recent pro matches.
#cache
- A Site Flash from Outside A
T45%Enemies stay blind for 4.9 s on average. - B Site Flash from Sun Room
T36%Careful: 71% of throws also catch a teammate. - Mid Flash from T Truck
T19%Goes out about 15 seconds in, often alongside the Z smoke. - Mid Flash from A Site
CT31%It flashes your own team in 77% of throws, so call it first. - Mid Boost Flash from Outside A
T14%Thrown around 1:45 on the clock, often together with the White Box molly. - Highway Flash from Garage
T14%Careful: 32% of throws also catch a teammate. - Heaven Retake Flash from Tree
CT11%Blinds for 4.6 s on average, long enough to swing on. - A Main Flash from A Default
CT7.4%thrown 54 times - B Main Flash from CT Halls
CT7.6%Enemies stay blind for 2.5 s on average. - Garage Flash from Garage Entrance Left Side
T9.5%It flashes your own team in 56% of throws, so call it first.
Ranked by flash impact · Updated Nov 3, 2026 from pro matches in the last 3 months
The % beside each flash is its kill share. How we rank: the share of throws that end in a kill while the enemy is still blind, pulled toward the map's average so a small sample can't top the list, minus a penalty for flashing your own team. A flash needs 10 measured throws by at least 2 teams to make the list.