Light Room and Car molotovs
Inferno
T 2
6 rounds
Aurora: ran it in 4 rounds, won R21, R25, R27, lost R22; The MongolZ: ran it in 2 rounds, won R2, lost R6
1st
7–5
·2nd
5–7
·OT4–0
176 of 632 nades on Inferno are lineups you can learnWatch only those
1st
2–10
·2nd
0–3![]()
69 of 295 nades on Nuke are lineups you can learnWatch only those
1st
5–7
·2nd
4–6![]()
138 of 488 nades on Dust 2 are lineups you can learnWatch only those
* over the games where flash → kill is measured
The combos each team ran on each map, and how many rounds of this match each went out in.
173 lineups
10 throws
thrown 10 times · in 1 of 3 maps of this series7 throws
thrown 7 times · in 1 of 3 maps of this series7 throws
thrown 7 times · in 1 of 3 maps of this series10 throws
thrown 10 times · in 1 of 3 maps of this series8 throws
thrown 8 times · in 1 of 3 maps of this series6 throws
thrown 6 times · in 1 of 3 maps of this series