Early Util: Light Room + Car mollies
Inferno
T 2
6 rounds
GenOne: ran it in 2 rounds, won R15, lost R16; 100 Thieves: ran it in 4 rounds, won R3, R7, R11, lost R5
1st
5–7
·2nd
1–6![]()
133 of 411 nades on Inferno are lineups you can learnWatch only those
1st
5–7
·2nd
2–6![]()
136 of 426 nades on Dust 2 are lineups you can learnWatch only those
* over the games where flash → kill is measured
The combos each team ran on each map, and how many rounds of this match each went out in.
129 lineups
8 throws
thrown 8 times · in 1 of 2 maps of this series10 throws
thrown 10 times · in 1 of 2 maps of this series5 throws
thrown 5 times · in 1 of 2 maps of this series7 throws
thrown 7 times · in 1 of 2 maps of this series6 throws
thrown 6 times · in 1 of 2 maps of this series6 throws
thrown 6 times · in 1 of 2 maps of this series